![]() OpenGL (I think it flickered more on Vulkan) ![]() I ticked just Enable Thread scheduler and Enable SPU loop detection Here are the best settings to get it working:. These graphical glitches ONLY affect the players, because the pitch and ball, and supporters surrounding the pitch arena were all rendering fine. ![]() The graphics issues are the feet and legs of players (arms too I recall) floating away from each players body, however after tinkering with my settings using RPCS 0.0.5-6925-db9a6113d Alpha, made the game playable-ish to the extent the ball can be moved using passing or skills around the pitch, players on both sides can be seen doing Rainbows and all manner of tricks. "Fifa Street 4" now goes in-game and has glitchy graphics, albeit the game is almost playable.
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